Stick Circularity Test

Analog sticks

Roll each stick slowly around its outer edge. We trace the real gate shape and score how close it is to a perfect circle.

Connect your controller with USB or Bluetooth and press any button to wake it up. Processed locally

Left Stick

Avg error—
Coverage0%
Peak error—
Avg radius—
Quadrants (Q1 · Q2 · Q3 · Q4)—
Rotate the stick slowly around its edge

Right Stick

Avg error—
Coverage0%
Peak error—
Avg radius—
Quadrants (Q1 · Q2 · Q3 · Q4)—
Rotate the stick slowly around its edge

What Circularity Tells You

A good stick reaches the same distance in every direction.

Gate Shape

The pink outline is your real outer range, sampled in 72 directions.

Error Score

Average deviation from a perfect circle — lower is better.

Quadrant Detail

See which quarter of the circle is weakest.

How to Run a Circularity Test

  1. 1

    Connect the controller and press a button.

  2. 2

    Push one stick fully to the edge and rotate it slowly, keeping it pressed against the gate.

  3. 3

    Make at least three full turns in each direction.

  4. 4

    Read the average error. The pink outline shows the shape your stick actually traces.

What the Error Means

The error is the average gap between your stick's outer range and a perfect circle. Lower is rounder.

Many pads score around 5–15%. Values above 20% usually mean a square-ish gate or a worn stick that no longer reaches the edge.

Why Circularity Matters

If the outer range is not round, diagonal movement is slower than straight movement in some directions.

In shooters this shows as aim that feels uneven when turning diagonally. Racing games may lose full steering at certain angles.

Getting an Accurate Result

Rotate slowly and keep steady pressure against the gate. Quick spins skip points and make the outline look jagged.

Test both directions. Some sticks reach further clockwise than anticlockwise, which shows up as a difference between runs.

How to Read the Circularity Error

Lower numbers mean a rounder outer range.

Average errorMeaning
Below 5%Very round, excellent
5–12%Typical for most controllers
12–20%Noticeable flat spots or a square gate
Above 20%Worn stick or a strongly shaped gate

Improving a Poor Score

Some shapes are by design; others point to wear.

Square gate

Some pads have square or octagonal gates on purpose. Their score will be higher, which is not a fault.

Worn stick

A stick that stops short of 1.00 at the edge flattens the shape. Use an outer deadzone or replace the module.

Software scaling

Steam Input can apply its own outer deadzone. Turn it off to see the raw shape.

Frequently Asked Questions

What is a good score?

Under about 6% is excellent. Many stock pads land between 6% and 12%.

Why is my stick square-ish?

Some controllers have square or octagonal gates, or apply a square-to-circle conversion.

Does over 100% matter?

Values above 1.0 mean the stick reports beyond the unit circle at the diagonals; games normally clamp it.

Should I rotate fast?

No — slow, steady rotations give the most accurate outline.

Is 0% error possible?

Not in practice. Every stick has small differences, so a few percent is excellent.

Why is my score worse in one direction?

One axis may have a slightly shorter range. A calibration in Windows or Steam can sometimes help.

Does a square gate mean a bad controller?

No. Some pads use shaped gates by design. Compare against the same model rather than a perfect circle.

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